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import 'dart:convert';
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import 'dart:io';
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import 'package:flutter/material.dart';
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import 'package:liteauthconfig/appconfig.dart';
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import 'package:liteauthconfig/pages/devicelist.dart';
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import 'package:liteauthconfig/l10n/app_localizations.dart';
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import 'package:path_provider/path_provider.dart';
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import 'package:system_theme/system_theme.dart';
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import 'package:path/path.dart' as p;
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void main() async {
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WidgetsFlutterBinding.ensureInitialized();
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SystemTheme.fallbackColor = const Color(0xFF4C1D95);
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await SystemTheme.accentColor.load();
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final appDocsDir = await getApplicationDocumentsDirectory();
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var configFile = File(p.join(appDocsDir.path, "app.json"));
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if (await configFile.exists()) {
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AppConfig(json: jsonDecode(await configFile.readAsString()));
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} else {
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await configFile.create();
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await configFile.writeAsString(jsonEncode(AppConfig().toJson()));
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}
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runApp(const MyApp());
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}
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class MyApp extends StatelessWidget {
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const MyApp({super.key});
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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var darkColors = ColorScheme.fromSeed(
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seedColor: SystemTheme.accentColor.accent,
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);
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var darkTheme = ThemeData.dark();
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return MaterialApp(
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title: 'liteauthconfig',
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localizationsDelegates: AppLocalizations.localizationsDelegates,
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supportedLocales: AppLocalizations.supportedLocales,
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locale: Locale("th"),
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theme: ThemeData.light().copyWith(
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colorScheme: ColorScheme.fromSeed(
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seedColor: SystemTheme.accentColor.accent,
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),
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),
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darkTheme: darkTheme.copyWith(
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colorScheme: darkColors,
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dialogTheme: DialogThemeData(
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backgroundColor: darkColors.inverseSurface,
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),
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cardTheme: CardThemeData(color: darkColors.primary),
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listTileTheme: ListTileThemeData(
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textColor: Colors.white,
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iconColor: Colors.white,
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),
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),
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home: DeviceListPage(),
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);
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}
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}
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class MyHomePage extends StatefulWidget {
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const MyHomePage({super.key, required this.title});
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// This widget is the home page of your application. It is stateful, meaning
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// that it has a State object (defined below) that contains fields that affect
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// how it looks.
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// This class is the configuration for the state. It holds the values (in this
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// case the title) provided by the parent (in this case the App widget) and
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// used by the build method of the State. Fields in a Widget subclass are
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// always marked "final".
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final String title;
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@override
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State<MyHomePage> createState() => _MyHomePageState();
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}
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class _MyHomePageState extends State<MyHomePage> {
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int _counter = 0;
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void _incrementCounter() {
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setState(() {
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// This call to setState tells the Flutter framework that something has
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// changed in this State, which causes it to rerun the build method below
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// so that the display can reflect the updated values. If we changed
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// _counter without calling setState(), then the build method would not be
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// called again, and so nothing would appear to happen.
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_counter++;
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});
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}
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@override
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Widget build(BuildContext context) {
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// This method is rerun every time setState is called, for instance as done
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// by the _incrementCounter method above.
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//
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// The Flutter framework has been optimized to make rerunning build methods
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// fast, so that you can just rebuild anything that needs updating rather
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// than having to individually change instances of widgets.
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return Scaffold(
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appBar: AppBar(
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// TRY THIS: Try changing the color here to a specific color (to
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// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
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// change color while the other colors stay the same.
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backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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// Here we take the value from the MyHomePage object that was created by
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// the App.build method, and use it to set our appbar title.
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title: Text(widget.title),
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),
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body: Center(
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// Center is a layout widget. It takes a single child and positions it
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// in the middle of the parent.
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child: Column(
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// Column is also a layout widget. It takes a list of children and
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// arranges them vertically. By default, it sizes itself to fit its
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// children horizontally, and tries to be as tall as its parent.
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//
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// Column has various properties to control how it sizes itself and
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// how it positions its children. Here we use mainAxisAlignment to
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// center the children vertically; the main axis here is the vertical
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// axis because Columns are vertical (the cross axis would be
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// horizontal).
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//
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// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
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// action in the IDE, or press "p" in the console), to see the
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// wireframe for each widget.
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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const Text('You have pushed the button this many times:'),
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Text(
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'$_counter',
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style: Theme.of(context).textTheme.headlineMedium,
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),
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],
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),
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),
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floatingActionButton: FloatingActionButton(
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onPressed: _incrementCounter,
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tooltip: 'Increment',
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child: const Icon(Icons.add),
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), // This trailing comma makes auto-formatting nicer for build methods.
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);
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}
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}
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