import 'dart:convert'; import 'dart:io'; import 'package:flutter/material.dart'; import 'package:liteauthconfig/appconfig.dart'; import 'package:liteauthconfig/pages/devicelist.dart'; import 'package:liteauthconfig/l10n/app_localizations.dart'; import 'package:path_provider/path_provider.dart'; import 'package:system_theme/system_theme.dart'; import 'package:path/path.dart' as p; void main() async { WidgetsFlutterBinding.ensureInitialized(); SystemTheme.fallbackColor = const Color(0xFF4C1D95); await SystemTheme.accentColor.load(); final appDocsDir = await getApplicationDocumentsDirectory(); var configFile = File(p.join(appDocsDir.path, "app.json")); if (await configFile.exists()) { AppConfig(json: jsonDecode(await configFile.readAsString())); } else { await configFile.create(); await configFile.writeAsString(jsonEncode(AppConfig().toJson())); } runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { var darkColors = ColorScheme.fromSeed( seedColor: SystemTheme.accentColor.accent, ); var darkTheme = ThemeData.dark(); return MaterialApp( title: 'liteauthconfig', localizationsDelegates: AppLocalizations.localizationsDelegates, supportedLocales: AppLocalizations.supportedLocales, locale: Locale("th"), theme: ThemeData.light().copyWith( colorScheme: ColorScheme.fromSeed( seedColor: SystemTheme.accentColor.accent, ), ), darkTheme: darkTheme.copyWith( colorScheme: darkColors, dialogTheme: DialogThemeData( backgroundColor: darkColors.inverseSurface, ), cardTheme: CardThemeData(color: darkColors.primary), listTileTheme: ListTileThemeData( textColor: Colors.white, iconColor: Colors.white, ), ), home: DeviceListPage(), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key, required this.title}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { int _counter = 0; void _incrementCounter() { setState(() { // This call to setState tells the Flutter framework that something has // changed in this State, which causes it to rerun the build method below // so that the display can reflect the updated values. If we changed // _counter without calling setState(), then the build method would not be // called again, and so nothing would appear to happen. _counter++; }); } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // TRY THIS: Try changing the color here to a specific color (to // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar // change color while the other colors stay the same. backgroundColor: Theme.of(context).colorScheme.inversePrimary, // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). // // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" // action in the IDE, or press "p" in the console), to see the // wireframe for each widget. mainAxisAlignment: MainAxisAlignment.center, children: [ const Text('You have pushed the button this many times:'), Text( '$_counter', style: Theme.of(context).textTheme.headlineMedium, ), ], ), ), floatingActionButton: FloatingActionButton( onPressed: _incrementCounter, tooltip: 'Increment', child: const Icon(Icons.add), ), // This trailing comma makes auto-formatting nicer for build methods. ); } }